Yen (Wind) Wind · Attack · 4★
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Cutoffs P1: 800 P2: 1,119 P3: 1,200 G1: 1,299 G2: 1,400 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Yen (Wind)
Name Yen
Element Wind
Archetype Attack
Family Rakshasa
Natural Stars
Skill-ups to Max
×10
Awaken Bonus
✨ Increases CRI Rate by 15%
Base Stats ⓘ
HP 10,215
25th %ile: 9885
Median: 10215
75th %ile: 10545
Yen (Wind): 10,215
9390 12345
ATK 780
25th %ile: 812
Median: 845
75th %ile: 867
Yen (Wind): 780
747 1098
DEF 516
25th %ile: 593
Median: 615
75th %ile: 637
Yen (Wind): 516
406 714
SPD 104
25th %ile: 101
Median: 103
75th %ile: 105
Yen (Wind): 104
95 123
CR 30%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Yen (Wind): 30%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Yen (Wind): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Yen (Wind): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill All

Increases the Attack Power of ally monsters by 25%.

Stat: Attack Power Bonus: +25%

Swing
Swing

Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.

Max Skill: +30% Harmful Effect Rate +25% Damage
Mult: ATKSPD ATK*(SPD + 80)/45
Effects: Decrease ATK SPD
▸Damage +5%
▸Effect Rate +5%
▸Damage +10%
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +15%
Fast Swing
Fast Swing 3x Hits

Attacks the enemy 3 times in a row and absorbs the Attack Bar by 20% with each strike. Inflicts Continuous Damage for 2 turns if you attack with a critical hit.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +25% Damage
Mult: ATK 2.0*ATK x 3
Effects: Continuous DMG Absorb ATB
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Dancing Whip (Passive)
Dancing Whip (Passive) Passive

Gets an extra turn with a 20% chance when your turn is over. Increases the effect activation rate by 20% each if the effect doesn't get activated. The increased rate will reset when the effect is activated. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Additional Turn

March 13, 2020 Balance Patch

March 13, 2020 · Patch #38 · 1 change
Full patch ↗
Dancing Whip (Passive)S3
Skill Fixed
Fixed an issue of the turn acquisition chance working abnormally in certain situations

July 29, 2019 Balance Patch

July 29, 2019 · Patch #32 · 3 changes
Full patch ↗
SwingS1
Damage Increased
Increased damage by 11%
Fast SwingS2
Skill Change
The damage increases as your Attack Speed increases absorbs the enemy target's Attack Bar by 20%
Dancing Whip (Passive)S3
Skill Change
15%, 15% → 20%, 20%
Passive skill activation chance 15% 20% If the passive skill is not active, the activation chance will be increased by 15% 20% * Passive effect Gains another turn (The activation chance resets when the passive is activated)

June 03, 2017 Balance Patch

June 03, 2017 · Patch #20 · 1 change
Full patch ↗
Fast SwingS2
Skill Change
5 → 4 turns
Modified to "damage also increases as your Attack Speed increases." Decreased the cooldown time by 1 turn (5 4 turns)

January 28, 2016 Balance Patch

January 28, 2016 · Patch #13 · 1 change
Full patch ↗
⚙
Leader Skill Added
Leader Skill Added
The Attack Power of ally Monsters will be increased by 25%
💡 Data updates regularly · Click any monster to view detailed matchup analysis